Latest post

Copyright and Home Haunting

From time to time I get asked by home haunters about performance royalties and copyright.  Most times it has to do with short clips or sometimes even longer segments of music or dialog from movies or other sources. Recently, I had a great conversation with a representative of ASCAP (American Society of Composers, Authors and […]

“Watts” Up with the Volume?

A primer on the relationship between Watts, Decibels and Volume Nigel Tufnel: The numbers all go to eleven. Look, right across the board, eleven, eleven, eleven and… Marty DiBergi: Oh, I see. And most amps go up to ten? Nigel Tufnel: Exactly. Marty DiBergi: Does that mean it’s louder? Is it any louder? Nigel Tufnel: […]

Free Or Not To Free

A Few Thoughts on Free vs. Paid Audio Now you might think this brief guide might be a bit slanted toward purchasing audio vs. downloading for free.  As a person who makes their living creating audio for Escape Rooms, Haunted Attractions and Video Games I would much rather you make a purchase from me rather […]

Speaker Wire Guide

What gauge do you need? Wire thickness is identified by its American Wire Gauge (AWG) number. The lower the gauge number, the thicker the wire. Thicker wire presents less resistance to current flow. Relative thickness of wire gauges, drawn to scale (not actual size). Thick wire (12 or 14 gauge) is recommended for long wire […]

Where Does Your Sound Come From

I get this question every now and then, and it’s a great question to ask.  There are several ways I collect, create, mix, modulate and perform to create the final sound effect or atmosphere for your custom project or sound library that Sinful Audio carries. Quality Gathering Information It all starts with the method by […]

Your Hearing and Job Safety

The CDC reports: “Noise-induced hearing loss is one of the most common work-related illness in the United States. Each year approximately 22 million U.S. workers are exposed to noise loud enough to damage their hearing.” The is a staggering figure and is commonly associated with trades involving construction, live entertainment, aircraft maintenance, industrial work and […]

What’s That Noise?

In our post, Pre-Production and Field Recording, we talked a bit about pre-production and things to think about before recording audio. In our summary, it came down to planning ahead and thinking about what could cause unwanted signals from being recorded and how to mitigate some of them. But what other noise might we consider? […]

Infrasound, Haunts and Escape Rooms

  What is Infrasound? Infrasound is sometimes categorized as low-frequency sound or signals that are lower than 20Hz in frequency.  This also means that it is below the standard threshold of human hearing which is 20Hz – 20kHz. Infrasound can occur naturally in the environment from such things as avalanches, lightning (thunder), calving of icebergs […]

Pre-Production and Field Recording

  Today it is easier than ever to purchase high quality digital recorders for audio recording. Whether it be for film dialog, “wild” sound capture, Foley or otherwise, prices have dropped or at least stabilized for microphones, field recorders and digital audio software. Even still, what remains is a demand for quality audio that comes […]